Application of 3D Reconstruction Technology in Taekwondo Video Scene
Abstract
Video scene plays a more and more important role in the skill learning of Taekwondo, and the research of 3D reconstruction will play a positive role in its research. Through the analysis and processing of the figures of the figures in taekwondo practice and competition, and the knowledge of the computer vision, the three-dimensional information of the characters in the actual combat is derived, and the corresponding training and technical diagnosis are carried out. Based on the analysis of Taekwondo's action skills and combined with the actual needs of the national team's training, the 3D reconstruction technology can be more intuitive to meet the needs. This function is not only helpful to the acquisition of the Taekwondo scene, the delay replay and the establishment of the tactical policy, but also the key point is that it can accurately analyze the competitive level of Taekwondo sports and promote the development.
Keywords
three dimensional reconstruction technology; Taekwondo; video research teaching
DOI
10.12783/dtssehs/emss2018/24099
10.12783/dtssehs/emss2018/24099