Hybrid Application Development of Chinese Calligraphic Education Based on WeX5

CHUNPING FANG, JINBAO SONG, XUAN ZHANG

Abstract


In this paper, a cross-platform application system of Chinese calligraphic education based on WeX5 is designed and implemented. It’s divided into three functional modules including calligraphic retrieval, knowledge promotion and interactive platform. Moreover, the front-end, back-end and database building process of the retrieval module will be described in detail. In view of the writing animation in the retrieval module, an algorithm based on OpenCV image processing and HTML5 canvas label is designed. Firstly, the Chinese character image is decomposed into the pixels to be filled. Then the pixels are arranged in a certain order. Finally, the image is restored in sequence according to the pixel operation of canvas. Our experiment has effectively solved the problems that the knowledge system of mobile calligraphic education is not systematic, the platform is incompatible, and the interaction is insufficient.

Keywords


Online education; hybrid; cross-platform; WeX5; graphics; calligraphy.


DOI
10.12783/dtssehs/adess2017/17768