The Experiment of COMMONS Game and the Environmental Education

Masashi KAWAGUCHI, Norio BABA

Abstract


Gaming has been recognized as a new method of solving problems. It is widely known as a method of solving problems which is to solve by simulation. We conducted the COMMONS game and reported its environmental educational effect. The COMMONS game is one method to environmental education using five kinds of cards and environmental state. In the experiment, seven groups of 42 students would attend the game, one group consisting of six players. A good solution was obtained. Additionally, students learned Improvement of environmental conditions and not pursue only their benefits. We realized that this experiment resulted in a desirable educational effect. In addition, we evaluated the results of the COMMONS game.

Keywords


Gaming, COMMONS game, Environmental education


DOI
10.12783/dtetr/acaai2020/34216

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