Research on Battlefield Situation Display Based on Mixed Reality Technology

You-wen LUO, Wei WANG, Xing YANG

Abstract


Aiming at the problem that the current combat command and control system adopts the two-dimensional information display method, which is not intuitive and easy to overlap, and limits the decision potential of the operator, a method of applying hybrid display technology to battlefield command decision is proposed. By analyzing the application characteristics of mixed reality technology in situation display and command control, using 3D Max, Unity to create virtual models and space environment, writing control scripts such as gaze control and gesture operation under VS2017 platform, and implementing applications based on Hololens mixed reality helmet. The battlefield situation display effect of projecting the holographic image onto the real world surface and the command and control mode of the operator interacting with the holographic image in various forms are realized, which proves the possibility that the future mixed reality technology is applied to actual combat command.

Keywords


Mixed reality, Hololens, Battlefield situation, Natural interaction


DOI
10.12783/dtcse/cscme2019/32517

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